🤴Different Types of Strategies

Imagine you are playing a 2v2, you are still on phase 1 and at 8min you have two enemies in your city, what do you do?

Firstly you need to evaluate the forces of your enemies; is it going to be enough to destroy your Town Center? If yes, you need to call for help, in a 2v2, the one under attack should be the one making the calls (because he is the one how knows if he can defend or not). While your ally is coming to help you, delay your attackers by moving units around the map, in and out of buildings, etc.

If you know that you can defend your Town Center (Even if you lose your army): Tell your ally to counter attack directly in the enemy base! On phase 1, if you lose your Town Center, you cannot rebuilt it therefore, the most important thing is to know whether or not your Town Center will go down.

Following information will help you better with strategies

Food

There are 4 sources of food (excluding treasures):

  • Fruit: most of the maps start with a nearby source of fruit. Women have a huge bonus reaping them.

  • Grain: grain are produced by building a field. Women have a huge bonus reaping them. Fields can produce infinite food, so it's the more sustainable solution.

  • Meat: the sources of meat are animals, either the one available at map start (and spawning from time to time), or you can bread them. Please note that cavalry has a huge bonus hunting animal.

  • Fish: for naval maps, after building a dock and training/building a fishboat, you may use fish as a food source. Caution: Like meat, the source is finite, and you have to switch to another area after exhausting one.

Wood

Wood is the basic resource. Most of the buildings cost wood (at least in the first stage of the game).

Stone

Structures available in the second age often cost stone.

Metal

A lot of the best units (or the big structures like Fortress or Town Center) cost metal (the more you progress in the game, the more it's possible you need metal). Metal is used for most of the upgrades (economic upgrades, weapon upgrades) too.

Soldiers have a bonus when gathering wood, stone and metal (comparing to women).

Population

The basic rule for developing your civilization is "you should continually produce people", but for that you need to build housing for them, so don't forget to anticipate. Depending on your civilization, houses will give you an extra 5 or 10 population.

Basic Military

Type of units

There are several types of units:

  • Female Citizens, that cannot fight.

  • Regarding fighting units, you have infantry & cavalry, with both ranged units and melee units : Infantry Spearman, Swordsman, Slingers, Archer, Skirmisher; Cavalry Spearman Swordsman, Archers, Skirmisher; Chariots; Siege; Elephants; Support (healing units from temple); Dog (only for Bleagras).

Cost of units

A detailed comparison of the units is available in Troops & Units section

Buildings

A detailed comparison of the buildings:

Costs: Food = F, Wood = W, Metal = M, Stone = S, Build Time = T (seconds).

Additional tips for In-game strategy

Many things can be considered when starting a game (they can influence your build order/strategy):

  • what are the characteristics of the map

  • what are the characteristics of the civilization

The map

  • What is the size of the map?

  • Is it naval or not?

  • How many resources do you have? (this will help you devise your build order)

    1. Are there many forests?

    2. Do you have access to many stone mines or not?

    3. Do you have access to many metal mines or not?

  • From where can the enemy attack you?

Advanced Economy

Tips for hunting

When hunting an animal that will try to escape, first click behind the animal and use shift click to attack him, in that way the animal will escape in your Town Center's direction. When hunting an animal that will attack you (like elephant), just attack, he will attack back in your Town Center's direction.

When do you transition to farms

Multiple deposit

Deposits can store wood, metal and stone, so you can use the same deposit for several resources. But you should try to build one close to each group of resources, so your workers don't lose time trying to reach the deposit.

Harassing

When harassing, try to make groups of units (using Ctrl + 1, 2, 3) or barracks (For example CTRL 4). If you do that and practice, you'll be able to harass and manage your city (economy mainly) at the same time.

Last updated